Thursday, April 26, 2012

Superhero Checkpoint: Dropbox

Screen_shot_2012-04-26_at_8

Superhero Checkpoint: Filming Prep

  1. Camera: Christina
  2. Clothing & Props: leopard cape, tiger gloves, crazy colored skirt and leggings, Jj shirt
  3. Master Shot Categories: Long Lens & Speed Punch
  4. Name of the visual effect file you will use: Dust
  5. Humorous: Missing object is a broccoli, the back story of swiper the
  6. Super List:Angles
    1. Eye Line (Christina)
    2. Low Angle (Joanne)
    3. High Angle (Lumina)
    4. Ariel Angle (Christina)
    5. Dutch (Christina)
    Subject Shots
    1. Long Shot(Joanne)
    2. Medium Shot (Christina)
    3. Close Up Shot (Joanne)
    4. Extremely Close Up Shot (Christina)

    AE Effect
    1. FLYING (EFFECT #1)(CHRISTINA LIM)
    2. TIME FREEZE (EFFECT #2) (Lumina)
    3. CLONE (EFFECT #3) (Christina Lim)
    4. JUMPER (EFFECT #4) (Joanne)

    Action Shots
    1. Establishing Shot (Joanne)
    2. Tracking Shot (Lumina)
    3. Head on Shot (Lumina)
    4. Reverse Shot(conversation)
    5. Vertical Pan (Christina)
    6. Horizontal Pan (Lumina)
    7. Point of View (Joanne)
    8. Swish Pan (Joanne)
    9. Arc Shot (Lumina)
    Cuts
    1. Cutaway (Joanne)
    2. Reaction (Christina)
    3. Jump Cut (Lumina)
    4. Cross Cut (Christina Lim)
    5. Object Match Cut (Joanne)
    6. Full Screen Match Cut
    7. Action Match Cut (Joanne)
    8. Action Cut (Lumina)
    9. Progressive (Lumina)
    10. Cutting Rhythm

    Master Cut
    • FIGHTING (MASTER SHOT #1)(Joanne)
    • CHASING (MASTER SHOT #2)(Joanne)
    • SUSPENSE (MASTER SHOT #3) (Lumina)
    • DISCOVERY (MASTER SHOT #4)(Lumina)
    • CONFLICT (MASTER SHOT #5)(Joanne)
    • DIALOG (MASTER SHOT #6) (Lumina)
    • If you are using a dutch angle, it is #5 on the list and in the Angles category so write DUTCH (A5); use the highlight color indicated on the right for each section as well.
    • Subject Shot: LONG SHOT (SS1)
    • Action Shot: REVERSE SHOT (AS4)
    • Cuts: REACTION (C2)

Superhero Checkpoint: Dropbox

Screen_shot_2012-04-26_at_8

Superhero Checkpoint: Master Shot Prep

Fighting Scene
Long Lens & Speed Punch 
  1. Joanne and Lumina will meet at the field and get in a fighting stance (Long shot)
  2. Medium shot of Lumina going to punch Joanne (side)
  3. Close up of Joanne dodging the punch and looking at how close it was 
  4. Medium shot of Joanne leaning back, coming right back up, and getting ready to punch
  5. Kind of below the elbow (to make the punch look real) and once punched, camera goes down with it, still facing the hero
  6. The camera will be at a low angle with hero in the center

After Effects Tutorial: Lighting Effects

Sunday, April 1, 2012

Task: 1b footage

Screen_shot_2012-04-01_at_9

Task: Part C

Screen_shot_2012-03-31_at_1

moviemastershots YT link: 

The most important thing to know when filming my Master Cut is that you follow your subject and you apply Point of View shot

Narration intro: 

Sunday, March 25, 2012

Typing: 1.2

Typing: intermediate

Intermediate_wrap_up

1min. 

Typing: 1.2

Typing: 1.1

Screen_shot_2012-03-26_at_11

Task 1a: Masters Shots

Master Shot Summary

The eyeline match allows the viewer to experience what the character feels by showing the things that the character sees and his or her reaction. The first shot will be of the character looking at something off the frame or directly at the camera. Gradual zoom may be effective. To show what the character is looking at, you may use a direct cut to the object or person the character is looking at, or you can pan around the character and direct the camera to the object (depending on the position of the character).

Location: Lobby of the gym
Criminal: Sally 
Agent: Charity 
Props Needed: Cell phone, envelope filled with money, sunglasses, hat

Summary: The agent is sent on an mission to lure a very dangerous criminal and capture him. The opening scene is of the agent talking on the phone discussing the plan and tossing the money envelope up and down. The criminal and the agent have negotiated to meet at this place and work out a deal. However, when the agent hands the criminal the money, he will punch the criminal, beat them up, and pin the criminal on the ground. Then he will call his boss and tell him that his mission is accomplished.